Archive | SFX

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Matte Painting Complete!

Blimey! I really mean it. Blimey! How amazing is that!? Top right is the original image, shot by second unit director Simon Cox, and the image below is the final matte painting, Audrius Urbonavicius did for us, and comped into place. Above the new mountains are some whispy clouds which will be animated to enhance […]

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Making A Bigger Worm…

I asked Russ Wharton to detail exactly how he has gone about increasing the size of the worm in one shot from Gone Fishing. Here’s what he has said… Interesting if you are into digital VFX…Anyway, here are his words… If you know you need a bigger worm before you film, then film the actor […]

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Worms

How big is your worm?

Sometimes, I reflect on what I do, and I really have to pinch myself. Most people have real jobs! Sure, what I do means I live in a famine and hope for a feast, but every day is different. And today, I was presented with the very serious question of ‘how big should the worm […]

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The waiting game…

Now that the picture edit has been locked, we have entered a waiting game for the final picture mastering, sound edit & mix, and the visual effects. We have got top people and companies working on all three aspects, but as they are all at the top of their game, and as we are not […]

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Compiling Clips for the Gone Fishing Course

I have been working on the one day course for the contributors of Gone Fishing today, and building the DVD with the clips. I have lots of video goodies, including this one here, which illustrates different slow motion frame rates. For some scenes we used an electronic High Speed camera which came in a van […]

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VFX starts

We have begun the visual effects stage for Gone Fishing! Hoorah! Yesterday, Midnight Transfer took the 35mm film and scanned selected shots on their Northlight scanner. The shots were outlined in a EDL supplied by Eddie Hamilton (Editor) and are just the shots that need visual effects work. We shot both 3perf and 4perf 35mm […]

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